Hyrule Warriors: Age of Imprisonment Supports the Switch 2 Ace Its Biggest Challenge to Date

It's astonishing, however we're nearly at the Nintendo Switch 2's six-month milestone. Once Metroid Prime 4: Beyond releases on the fourth of December, we'll be able to give the console a comprehensive progress report due to its impressive roster of Nintendo-developed early titles. Blockbuster games like Donkey Kong Bananza will dominate that analysis, however it's two newest Nintendo titles, the Pokémon Legends installment and recently Hyrule Warriors: Age of Imprisonment, that have allowed the Switch 2 conquer a key challenge in its opening six months: the tech exam.

Tackling Performance Concerns

Before Nintendo officially announced the new console, the biggest concern from users around the then-theoretical console was about power. Regarding technology, Nintendo has lagged behind competing consoles over the last few console generations. That fact began to show in the original Switch's later life. The expectation was that a Switch 2 would bring consistent frame rates, improved visuals, and modern capabilities like 4K resolution. That's precisely what arrived when the console was debuted this summer. Or that's what its hardware specifications promised, anyway. To truly know if the Switch 2 is an upgrade, we'd need to see some key games operating on the system. We've finally gotten that over the last two weeks, and the outlook is positive.

Pokémon Legends: Z-A serving as First Examination

The console's first major test came with October's Pokémon Legends: Z-A. Pokémon games had well-known technical problems on the initial console, with titles such as Pokémon Scarlet and Violet launching in downright disastrous states. The system wasn't exactly to blame for those issues; the game engine running the developer's games was outdated and strained much further than it could go in the series' gradual open-world pivot. This installment would be a bigger examination for its studio than anything else, but we could still learn to observe from the title's graphics and how it runs on the new system.

Despite the release's restricted visual fidelity has initiated conversations about the studio's prowess, there's no denying that this Pokémon game is far from the technical failure of its earlier title, the previous Legends game. It performs at a smooth 60 frames on the upgraded system, whereas the Switch version reaches only thirty frames. Objects still appear suddenly, and you'll find plenty of blurry assets if you zoom in, but you won't hit anything like the situation in Arceus where you initially fly and see the whole terrain beneath become a uneven, basic graphics. It's enough to earn the Switch 2 a satisfactory rating, but with caveats given that Game Freak has independent issues that amplify basic technology.

Age of Imprisonment as a Tougher Performance Examination

We now have a tougher hardware challenge, however, because of Age of Imprisonment, launched earlier this month. The latest Musou title challenges the upgraded system due to its action-oriented style, which has users confronting a huge number of enemies at all times. The franchise's last installment, Age of Calamity, struggled on the initial console as the system couldn't handle with its quick combat and sheer amount of activity. It regularly decreased under the intended 30 frames and produced the feeling that you were pushing too hard when fighting intensely.

The good news is that it also passes the performance examination. Having tested the release thoroughly during the past month, playing every single mission it has to offer. In that time, I've found that it's been able to deliver a more stable framerate compared to its previous game, reaching its sixty frames goal with more consistency. It sometimes drops in the fiercest fights, but I've yet to hit any moment where I'm suddenly watching a stuttering mess as the frame rate suffers. A portion of this could be because of the fact that its bite-sized missions are careful not to put overwhelming hordes on the display simultaneously.

Important Trade-offs and Overall Assessment

Remaining are foreseeable trade-offs. Especially, splitscreen co-op has a significant drop near thirty frames. Additionally the first Switch 2 first-party game where there's a clear a significant contrast between my old OLED display and the new LCD display, with notably in story sequences having a washed out quality.

Overall though, Age of Imprisonment is a night and day difference over its earlier title, like Z-A is to Pokémon Legends: Arceus. Should you require evidence that the upgraded system is fulfilling its tech promises, despite some limitations remaining, the two releases show clearly of the way the new console is substantially boosting series that struggled on previous systems.

Bryan Barker
Bryan Barker

A tech enthusiast and writer with a passion for exploring the latest innovations and sharing practical advice for digital life.